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Gradius 2 ps4
Gradius 2 ps4












Also The Grandolion (Masamune) side quest feels like the whole Viper Mansion cast just completely messed up the worlds they each come from, and make assumptions that events in one world were duplicated in the other (a pretty dubious assumption). The orphanage is still pretty great, although it feels a little underdeveloped, and I don't know if I ever really realized that it's technically optional. The big thing is that the end of Disc 2 kind of takes a big dump on itself by allowing characters too much exposition on the big picture ideals in the narrative (an all too common problem in Japanese pop-fiction). Anyway, that's not really where my problems with Chrono Cross arise. I wish I could remember exactly what part of Chronopolis activated all those dopamine receptors for me, back then, but I have a feeling it might have had something to do with the Records of Fate. It's still interesting, but I guess once Maxwell's equations, and wave equations become a regular part of one's life, the mind ceases to be blown by a somewhat clumsy description of general relativity. My mind was not completely blown the way it was when I was in high school, playing this game. Immersion into the world takes a bit of a back seat, and story beats are a bit more sporadic.ĭisc 2 picks things back up greatly, and is around the point in the game that I remember the story going from about a 9 to an 11. The world building done in Chrono Cross is tremendous, and the first half of disc 1 sets a great stage for an immense story to unfurl, but the second half of disc 1 is a bit more tedious, honestly. One of the main reasons I ever really pushed Chrono Cross as a recommended play, in the past, was based on my memories of the story, and ultimately, those memories were a bit off the mark. I still really enjoy the game The production values (art, graphics, sound, music), combat system, and overall game feel are still as terrific as ever. Perhaps the biggest tragedy of last year was in replaying Chrono Cross. I enjoyed much of what I played well enough, but there were some pretty big disappointments along the way too. There weren't necessarily a lot of bad games that I played, just not that many that really stood out from the pack, in retrospect. The top ten was kind of a struggle to figure out, after Madoola no Tsubasa and Contra: Hard Corps. Kind of a disappointing year, both in numbers, and in how much I actually enjoyed any of the games I played over the course of this past year. Untitled.jpg (61.69 KiB) Viewed 29012 times Cho Jikuu Yousai Macross: Ai Oboeteimasuka (SAT).Hikari no 4 Senshi: Final Fantasy Gaiden (NDS).Kaze no Klonoa 2: Sekai ga Nozonda Wasuremono (PS2).Teenage Mutant Ninja Turtles 2: The Manhattan Project (J) (NES).Jojo no Kimyou na Bouken: Mirai he no Isan (DC).

gradius 2 ps4

Dragon Slayer IV: Dra-slay Family (NES).Final Fantasy XI: Wings of the Goddess (PC).Jumping Flash! 2: Aloha Danshaku no Ooyawari no Maki (PS1).Here are the 50 games I beat in 2018 (asterisks indicate replays, and top ten-in no particular order past Madoola no Tsubasa, and Contra: Hard Corps-in bold):














Gradius 2 ps4